Since I’m currently in my latest attempt to quit the game industry, I thought it would be good to make a list of what I learned.
- Alpha Blending covers over way more sins than you think it will.
- The best Game design comes just borrowing ideas from other places and iterating. See any game by Blizzard.
- Ideas are easy, Choices are hard. The easiest 5 words are “Wouldn’t it Be Cool If…”
- Crunch time exists so that people get tired of saying “Wouldn’t it be cool if?”
- No matter how good/bad your tech is you will get more out of your visuals by hiring better artists.
- You will end up hating virtually any 3rd Partly library you use.
- You need to put one of your best coders on the build system and tools because when they don’t work nobody does.
- People will always say that graphics isn’t as important as gameplay but with the possible exception of the Wii (Yea! nintendo), they vote differently with their money.
- Publishers Lie.
- There was no budget for 10 so we had to cut it.
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